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Hearts of iron 4 generals
Hearts of iron 4 generals






hearts of iron 4 generals

  • Midway, Enigma decryption -> 100% agency -> one side was simply better and more invested in decryption -> get your encryption tech up to date and that won't happen -> great game design.
  • Let's take historical WW2 and some examples of (seemingly) random events:

    hearts of iron 4 generals hearts of iron 4 generals

    > design flaw -> I'm totally on your side regarding agency "Darkest Dungeon" is a game justifiably criticized for its non-agency RNG which leads to frustrating character kills which can't be avoided, but happen randomly. I'm a sucker for game theory myself, so it'll be hard to argue with you.








    Hearts of iron 4 generals